If you're checking my dev blog out for the first time, this blog is about my journey while creating the The Girl Who Knew Time, a game I wrote and currently developing! You can check it out here in the Google Play Store.
So sorry I haven't been updating on social media, but know I'm focusing 100% of time on developing the first episode. Consider following my TikTok for more frequent updates: 🥰 tiktok.com/@trinitymoonstudios
If you haven't already, I would highly advise reading the game progress here as I continuously update this article with progress percentage so you can follow along!
For the last 2 months, I've been working on the biggest chunk of work, creating and directing the actual scenes for the game. This is the general process:
- Find all the assets for each scene.
- Add them in the correct place.
- Create shots for each scene.
- Improve with effects, sounds and music.
- Create tools around creative situations that didn't exist before.
Every step takes time.
If you're following along, you know that Episode 1 will be a merge of Episode 1-3.
I did this so there is more content in each episode, which is great for you but more work for me in the short amount of time. So technically, if I was releasing only Episode 1, it would already be complete in February, but because I'm adding more Episodes and all in-game features with this release, it takes more time.
I anticipate after Episode 1 release, Episode 2 will take me at most 2 weeks(shortest time) to 2 months(longest time) to release the next episode since all features + tools will already be created with Episode 1 release. This will make the creation process of future episodes much faster.
3/5 of the scenes are complete, the 4th scene will be complete today and I'll be working on the last scene tomorrow. I anticipate the last scene will take between a few days to a week to complete.
After all the scenes are complete I'll be working on sound and music. I am aiming for completing this in 1-2 weeks.
Lastly, the last 2 weeks will be spent on creating the features. I might leave some features out to release the game last week of April/first week of May, and then work on those features in the 2 weeks after release. Let's see how progress moves along.
I'll be updating again at the end of April/beginning of May.
Thanks so much for your patience and support!